Muhtar
Project Admin
Patch Notes – 02/04/2025
Misc
• Fixed an issue preventing players from packing a spaceship into deed form. To apply the fix retroactively, you may need to use the "Empty Loot Crate" radial option. Going forward, this bug will no longer occur.
• The Resource Specialist crafting jewelry set has been fixed. The resource increase percentage will now apply correctly.
• Fixed an issue that caused houses to become no-trade after the structure was destroyed or redeeded.
• At community request, the following flashpoints have been removed from the rotation:
• Dathomir: Misty Falls
• Lok: Coffee Lake
• Mustafar: Burning Plains
• Flashpoint stagger time has been reduced from 1 hour to 45 minutes. This change means:
The battle will last 30 minutes
The build phase will take 5 minutes
There will be a 10-minute gap
• Collision has been added to the Woolamander Palace, so you will no longer be able to shoot through it.
• The "flashpoint being captured" system message will only appear when a player enters the flashpoint capture point.
• The player structure cells for the Nightsister and SMC huts have been fixed. You can now correctly place items.
• Undead Polearm will now be held properly by the character, no longer defaulting to a melee/unarmed weapon.
Misc
• Fixed an issue preventing players from packing a spaceship into deed form. To apply the fix retroactively, you may need to use the "Empty Loot Crate" radial option. Going forward, this bug will no longer occur.
• The Resource Specialist crafting jewelry set has been fixed. The resource increase percentage will now apply correctly.
• Fixed an issue that caused houses to become no-trade after the structure was destroyed or redeeded.
• At community request, the following flashpoints have been removed from the rotation:
• Dathomir: Misty Falls
• Lok: Coffee Lake
• Mustafar: Burning Plains
• Flashpoint stagger time has been reduced from 1 hour to 45 minutes. This change means:
The battle will last 30 minutes
The build phase will take 5 minutes
There will be a 10-minute gap
• Collision has been added to the Woolamander Palace, so you will no longer be able to shoot through it.
• The "flashpoint being captured" system message will only appear when a player enters the flashpoint capture point.
• The player structure cells for the Nightsister and SMC huts have been fixed. You can now correctly place items.
• Undead Polearm will now be held properly by the character, no longer defaulting to a melee/unarmed weapon.