Greetings Beyonders!
As we begin to delve into the development portion of the Slicing Update, we are looking for some community input/opinions on an acceptable item decay rate.
What the possible item slices are going to be, will be determined by the community, in a future poll.
Let’s start off with a brief description of how slicing will work, followed by an example of the decay system.
Slicing Update Info:
Please cast your vote in the attached poll and also feel free to share any comments or concerns you may have.
Thank you for your participation!
As we begin to delve into the development portion of the Slicing Update, we are looking for some community input/opinions on an acceptable item decay rate.
What the possible item slices are going to be, will be determined by the community, in a future poll.
Let’s start off with a brief description of how slicing will work, followed by an example of the decay system.
Slicing Update Info:
- Players will be able to slice weapons, armor, and clothing. This is completely optional!
- Item decay will ONLY occur on a player death.
- Decay will ONLY occur if the item is sliced. Non-sliced items will NOT decay.
- Equipped items ONLY will decay. Sliced items in your inventory, but unequipped, will NOT decay.
- Item condition 100000/100000 (Current/Max)
- Per death, the condition will be lowered by 10% (10,000), calculated from original max condition.
- Resulting in an item condition of 90000/100000
- In this example, after 10 deaths, the item condition would be 0/100000, and in need of repair.
- Once an item is repaired it will return to its original condition, minus 10%.
- In this example, the repaired item condition would be: 90000/90000
- This process continues until the item eventually reaches a condition of 0/10000 and can no longer be repaired.
Please cast your vote in the attached poll and also feel free to share any comments or concerns you may have.
Thank you for your participation!
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