What's new
SWG Beyond

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Debuffs Removed On Death Poll

Which debuffs should be removed on death?


  • Total voters
    24
  • Poll closed .

Muhtar

Project Admin
Personally, accepting a revive while dire snared or dire rooted is active is instant death. Also removal of spice downer on death.
 

Yekzunno

Active member
Spice debuff should never become active until the buff timer wears off. Would be nice to see heal cuts removed as well so medics can actually put a heal out. And not just watch someone get insta’d and their rez be wasted. But also. Players could be more aware of where they are taking the Rez and what debuffs they have.
Also side note. Debuffs shouldn’t get their durations reset when a player goes through a loading screen. Ie: player dies with dire root active. They clone. That dire root duration resets completely. Leaving the player un able to move.
 
Top