He's a rough guide to help anyone unfamiliar with the Rebel side of the Hoth Heroic Instance. There's missing info on Lift locations and usage but it's a general overview of how it plays out.
Phase 1
When you spawn in you should head straight outside to the right. Here there are Snowspeeders parked.
The clock has begun.
Enter Vehicle/Snowspeeder. You will notice a Pet toolbar Appear with 4 commands. Ascend/Descend/Launch/Land vehicle. so hit button 3 to take off.
Fly straight out of the hanger towards the AT-ST Field.
Key Point> Stay behind the AT-ST's
Fly in a figure of 8 pattern to take down the at-st's
focus the back row of 3 first, you should be able to get damage on 2 of them on each pass you make. If everyone does this the middle one drops first.
You can then start to fly in a V shape fashion to put out more damage and attack the 2nd row now also with each pass.
Stay focused when the message appears that the imperials have entered the building.
Take out all AT-ST's to complete the phase however ignore the freshly new spawned walkers behind. just don't fly too close to them or you'll die on the battlefield.
Fly back towards the Hangar to prepare for the next phase.
Phase 2
Key point is after phase 1 the group splits to 2groups.
team 1 go to grotto and clear, Ion Cap room then to command center.
team 2 head down to lower hanger equipment room then back to cantina and onto Medical bay.
After command center is clear team 1, 1 person(usually jedi) goes to roaming the tunnel cross section the rest head to the lift room to meet up with team 2.(edited)
The lift room has waves of gold elites until an update that all staff have evacuated the building. then you fall back and head to the other lift to take you outside.
Phase 3
Utilize the defence and stand behind the barricades and defend until you're forced back to each set of reinforcements.
As you fall back one tank class peels off to the left facing the shuttles. They can pull any mobs back towards the commander and his crew to drop anything attacking.
The rest focus on the Assassins and AT-ST's utilizing the turrets for extra dps.
Key point, The Assassin's do way more damage so when you're clearing the area's they must die first.
No AOE specials in the grotto!! if you agro the tauntauns you'll cause a world of hurt.
If all runs well you will achieve a flawless victory. Congratulations!
Phase 1
When you spawn in you should head straight outside to the right. Here there are Snowspeeders parked.
The clock has begun.
Enter Vehicle/Snowspeeder. You will notice a Pet toolbar Appear with 4 commands. Ascend/Descend/Launch/Land vehicle. so hit button 3 to take off.
Fly straight out of the hanger towards the AT-ST Field.
Key Point> Stay behind the AT-ST's
Fly in a figure of 8 pattern to take down the at-st's
focus the back row of 3 first, you should be able to get damage on 2 of them on each pass you make. If everyone does this the middle one drops first.
You can then start to fly in a V shape fashion to put out more damage and attack the 2nd row now also with each pass.
Stay focused when the message appears that the imperials have entered the building.
Take out all AT-ST's to complete the phase however ignore the freshly new spawned walkers behind. just don't fly too close to them or you'll die on the battlefield.
Fly back towards the Hangar to prepare for the next phase.
Phase 2
Key point is after phase 1 the group splits to 2groups.
team 1 go to grotto and clear, Ion Cap room then to command center.
team 2 head down to lower hanger equipment room then back to cantina and onto Medical bay.
After command center is clear team 1, 1 person(usually jedi) goes to roaming the tunnel cross section the rest head to the lift room to meet up with team 2.(edited)
The lift room has waves of gold elites until an update that all staff have evacuated the building. then you fall back and head to the other lift to take you outside.
Phase 3
Utilize the defence and stand behind the barricades and defend until you're forced back to each set of reinforcements.
As you fall back one tank class peels off to the left facing the shuttles. They can pull any mobs back towards the commander and his crew to drop anything attacking.
The rest focus on the Assassins and AT-ST's utilizing the turrets for extra dps.
Key point, The Assassin's do way more damage so when you're clearing the area's they must die first.
No AOE specials in the grotto!! if you agro the tauntauns you'll cause a world of hurt.
If all runs well you will achieve a flawless victory. Congratulations!