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Heroic Export System (Feedback)

Muhtar

Project Admin
We’d love your feedback on the Heroic Export System. What features would you like to see added, removed, or improved?
 

Oyerc

New member
Cleanses currently count when the ability is used it seems, not when it actually removes something. Would be a nice change if its something that can be done.
 

JaySanti

New member
I really like the export system, but it does read a little cluttered. I think it could use with the removal of a few columns.
Damage Taken, for example, seems a little irrelevant in pve because hypothetically the tank should be tanking all the damage
Damage Taken is good in pvp exports because it helps players acknowledge whether they're taking too much damage due to poor positioning. In pve, this is a non factor. If you're taking damage, its like an aggro control issue, which can be measured by deaths vs Damage Taken.
As for Damage Absorbed, I'm not really sure what this is measuring. I'd consider the removal of those two to make the export easier to read. At least Damage Taken.
 

Adorkdarkfly

Active member
I enjoy seeing the numbers, but I agree that if the cleanses are counting every time you hit them not when it actually cleanses something that needs to be fixed because some people run looping macros.
 

Erotica

Well-known member
Please add the export system like Bfs where we can /Bat to see numbers if a run is failed while inside the instance.
 

Erotica

Well-known member
Add DSJ's Drain healing into the Counted healing for DSJ.
Add Vanguard/Spy Option for Buffs Granted to Users/Group.
Add a GA Proc (to count how many times the officer proced it for the group)
Count Pet Damage in Exports
 

Erotica

Well-known member
I really like the export system, but it does read a little cluttered. I think it could use with the removal of a few columns.
Damage Taken, for example, seems a little irrelevant in pve because hypothetically the tank should be tanking all the damage
Damage Taken is good in pvp exports because it helps players acknowledge whether they're taking too much damage due to poor positioning. In pve, this is a non factor. If you're taking damage, its like an aggro control issue, which can be measured by deaths vs Damage Taken.
As for Damage Absorbed, I'm not really sure what this is measuring. I'd consider the removal of those two to make the export easier to read. At least Damage Taken.
Absorbs should stay.

Its for Vanguard and VG Guard/Jedi Intercept Are the Absorbs (It stands out to me as shows that jedi/VG actually is doing there job)
 
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