SWG Beyond

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Search results

  1. voodoo

    Commando Revamp Needed

    just a reminder, i do not want to make Commandos OP i just would like to see more balance between Professions and to be hones rifles for a Dotter does not make sense at all the above posted points are just ideas and would be gratefull to see comments of people playing commando as main Profession...
  2. voodoo

    Commando Revamp Proposal

    https://swgbeyond.com/threads/commando-revamp-needed.1403/
  3. voodoo

    Commando Revamp Needed

    Hello Beyonders, i'm posting here in order to discuss some of the things i've nticed during the years that could make Commando great Again. here some thoughts: 1) Suppressing Fire: this debuff should always stick to the target. the miss rate is high especially vs player when they have things...
  4. voodoo

    QoL Changes

    what about bringing into game the 4m and 8m walls as they are available in the old republic facility in the room where you have the crate and the datapad? it would be awesome for deco. ADDED to Mustafar Token Vendor.
Top