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QoL Suggestions (2025)

SkyFoxxie581

New member
What about a special vendor at Mos Eisley that gives one very rare reward choice from a choice of list once per week?
And you can pick from multiple lists like, Homes, Jedi, BH, CH, Pilots, Bio-Creatures, and the rest?
So both new and old players can have a fun new rare toy. Plus a some new players might play longer.
 

Erotica

Well-known member
Add a Vet Reward player system that awards active members on beyond.

Not only would this give some value to items but also be a way to add old items back into game or new


  • 1st time a player login's the game after 3 AM EST Receives 1 token then it goes on cooldown till 3 AM EST the next day.
  • These are no-trade shared.
  • they can be used to purchase new or old goods.
  • Can have a bonus for events for double tokens

Items that can be added and should.

  • 30K Resource Deed (Limit 3 per month) 12 Tokens each
  • 15k Resource Deed (Limit 3 per month) 6 Tokens each
  • 60k Resource Deed (Limit 1 Per Month) 25 Tokens
  • Deco From the retail vet reward System (1 Month to 54 Month) 5 Tokens per piece
  • New Paintings (Ask the community to find art from the internet there is a lot out there to use.. just give credit to the author to avoid any issues , not only this its easy to add hell i'd be willing to help as its easy to do the client side ) 10 Tokens
  • New Starship/House Deco (seriously there are so many unused objects in-game that players would love to see added utilize them like legends and other servers do) 10 Tokens
  • Old PRE-CU Badges/Titles aka elder ones for collectors (Easy to do via adding to a item like the fate of the galaxy badges) 130 Tokens (this is expensive but gives huge value for collectors)
  • New Weapons or bring some looted weapons ingame unused with updated stats quite a few weapons we can get that have no 2% values
  • New Armors such as Death Trooper , Rex/Arc Trooper Clone Armor , Half robes etc , Revans Armor (screenies below show half robe top and revans armor)
  • New Color Crystals? Black , Black/pink take ideas from SWTOR Other servers have.
  • No Trade Versions of buff items such as Undead Heads Kloriklan shields etc that also biolink. (100 Tokens)
  • New Loot box that contains a random Legendary Aug or enhancement (15 Tokens)
  • New Creature DNA's such as Krayt Dragons , Katarn DNA so on ( 400 Tokens ) can add mutations into new creatures maybe add a spiney Krayt Dragon or into the Zillo beast)
You get idea a system that awards active players. even added some BM DNA that could be muted into Clone Wars Zillo Beast that would be badass as a app mutation for a stage 3 off krayt/katarn dna

Could also make it a must be logged in for 180 Minutes to get the token a message would pop up to relog and you get your token.






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Xcon

Active member
Make a Beyond No Squint Mod or some sort of UI size adjustment setting for the players that play higher res moniters. Where its a standalone mod or a new feature to the actual game.
 

OMGABRIT

New member
Unlink Presience and Fumble from Weapon Range for BHs, atm it’s locked to your wep range and as a melee or pistols they can be weird to activate due to range desync
 

Xcon

Active member
Make a new ability/item that allows players to make their own credit chips with a value of their choice. Can make it so that it is kept no trade shared for transferring credits to your other characters faster or fully tradeable for higher priced trades. Give the credit chip the radial option to cash it into your bank.
 

BenSkywalker

New member
Add an Instant Travel for citizens of a level 5 City. Regardless of faction, if the Level 5 is neutral because the city is evenly split. They should still have an option to get one.
 

brellon

Member
At the character login screen, give me the option to relist my character's order. I'd like it so that i can move my least played charcters to the bottom of the list instead of them sitting in the middle.
 

darev

New member
Allow items that are stored inside of equipped backpacks to be listed on vendors / the bazaar. Currently you receive an error message stating that you must own an item in order to sell it.
Selling items stored in equipped backpacks worked on live during all phases. It works on some of the other servers (but not all).
 

Erotica

Well-known member
Reimplement decay on armor, weapons and clothing.
Already NGE Server that did this and it died within a month and shutdown even with anti decay kits no one liked it and it was only done on weapons doing it to all 3 would just kill anyones interest in this server. good reason why no NGE Server will re-add this back ever again.
 

crycide

New member
Already NGE Server that did this and it died within a month and shutdown even with anti decay kits no one liked it and it was only done on weapons doing it to all 3 would just kill anyones interest in this server. good reason why no NGE Server will re-add this back ever again.
Ah well that's unfortunate. It keeps prices low and traders crafting, Also keeps the demand high for PvE acquired components. Seems like the NGE crowd is the problem because it works wonders on pre-cu servers for the economy. I also highly doubt that decay was the sole reason that server shut down. Thanks for the info though.
 

Yekzunno

Active member
Can we go ahead and fix the Friends list and Ignore list. So that it works properly. currently the friends list does not update unless the friend logs in after you. but it will not show anyone who is already logged in. and the ignore list resets after every log out.
 

ono

New member
Consider creating a container specifically to hold food items, since the ammount of inventory space food items occupy can be huge.
Legendary and world boss looted food, cantina food, player crafted food, spice, etc.. I have characters with about 15 inventory slots occupied by only food items.

There are other item types that end up being too costly on inventory space, as well, like power ups.

I know you can use droids to store items, but containers for specific item types, that can sit on inventory, such as the safe deposit box for jewelry, are much more practical and easy to access and organize.

I thought about calling it a lunchbox. "Porkins's Lunchbox", "Dexter's Lunchbox", or something like that.
 

Erotica

Well-known member
IG88 QOL.

Add a Cloner after you pass the SBD Boss/Commander after it dies a cloner is activated so groups to not have to run almost 600meters back.
Reduce the
Reduce the Droid parts deco dropping by 30-50% they drop way to much..

Hardmode QOL.

New Augments with (Hardmode) in the name
Change the Augments to only drop 251-275 Health/Action and Crits to be 31-34 Max. Cut the drops by 30-50% if need be and since legendaries are 35+/280+


QOL.

Add a way to combine the Elec/Acid/Heat Resist kits Into a new kit that gives all 3 elementals/
 

ono

New member
Improve pet leveling so it doesn't require AFKing or grouping (for some specific professions) to make it effective.

Ideas for that:

1. Reduce the ammount of kills it takes to get best friend forever by half. This should make the pet more effective earlier in the process and allow other ways of pet leveling aside from afking.

2. Make mission terminals give the exact ammount of experience points to gain a whole new level for the pet. So instead of just grinding mobs mindlessly or afking, players can do it atk by doing mission terminals. This also works as an incentive to make the mission terminal dailies and to do slayer collections, having pet leveling as an incentive.

3. Instead of a fixed experience value for every kill, make certain mobs, which are of a much higher difficulty level for the player, reward more experience points. AKA: make boss mobs give a lot more experience for pets, which will make pet leveling not so much a lonely and/or afk task. People who are doing group content will bring out their pets for certain fights and get the experience rewards. While you may think this will make fights harder because of the people using weak pets, that won't happen because it's not like we're using some random group finder - we all know each other and discuss how we play as a group, usually. So groups will say if they mind helping leveling a pet or not.


All of the changes above also make it easier for single target damage professions, traders and entertainers to level their pets solo. As the system currently stands, pet leveling is much more effective by afking or atking with AOE based professions such as commando and officer. Having to respec just to level a pet, group with others or use alts is not always a possible, easy or fun task.


And before anyone comes with the "oh, you want it easier argument", it's not about easier, it's about time - which most of us have it less and less. I can't always leave my computer running afk or using multiple instances of the game, so I have to sacrifice active playing time to allow pet leveling - which is slow and mostly away from the keyboard.

The changes above would make it faster, but also merge different content which are at the keyboard gameplay - and only for those who want to take the effort of doing it. Afk leveling as it is would remain as an option.

And I do believe that, by making it possible to level pets atk while doing other content, and faster, will make more people give BM a chance and the BM business will improve with more pets being crafted and sold.
 
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