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Quality of Life Update - Increase Junk Dealer Pay Out by X 2 or X 3 (Once Per Month)

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XaosKun

Member

Once per month on a set day (for example, first sunday of every month):​

Junk Dealers (especially the 1 in Mos Eisly) should pay out Double or Triple the amount of credits per item.

This would give a much needed boost to the economy and allow players to spend those credits on things they need, whether its rare loot, or paying crafters to keep making items for the community.​


Xaos Kun

Leader of -DJO-

Youtube : Xaos Kun 19,000 subscribers

 

Muhtar

Project Admin
No, we reduced the Junk Dealer payouts for a reason.

Previously, too many credits were entering the economy through AFK farming and selling loot to Junk Dealers. In some cases, players could generate more credits this way than traders could through actually crafting and selling items. This contributed to inflation and pushed prices higher across the server.

Increasing Junk Dealer payouts to double or triple, even for one day a month, would work against the changes we made to bring the economy under better control. It would inject a large amount of additional credits into circulation without creating any meaningful credit sink.

We want crafting, trading, and the player driven economy to remain valuable, rather than making AFK farming one of the most profitable ways of generating credits.

For those reasons, we won't be increasing Junk Dealer payouts.
 
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