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QoL Suggestions (2025)

Altara

New member
Please give us a search option in the survey tools to jump to the type of resource you are looking for! ADDED
 

StraussPanda

New member
I have an idea for an event that will fill in the gap between Love Festival and Empire Day.



  1. Essentially what i had in mind was Watto's Droid Hunt. Keren, Kor Vella and Mos Espa will have certain droids scattered throughout the city. Watto says you need to retrieve all the droids, the only hints are like "Near the bazaar in Keren" or "Near the Cloning Facility in Kor Vella" the goal is find all the droids Watto gives out. When a droid is found it shoots out a firework or an entertainer effect.
    Its a simple event to fill in the gap between Love Festival and Empire Day ^^
 

StraussPanda

New member
I have an idea for an event that will fill in the gap between Love Festival and Empire Day.



  1. Essentially what i had in mind was Watto's Droid Hunt. Keren, Kor Vella and Mos Espa will have certain droids scattered throughout the city. Watto says you need to retrieve all the droids, the only hints are like "Near the bazaar in Keren" or "Near the Cloning Facility in Kor Vella" the goal is find all the droids Watto gives out. When a droid is found it shoots out a firework or an entertainer effect.
    Its a simple event to fill in the gap between Love Festival and Empire Day ^^
Similar to empire day and love festival a token unique to the event, usually a reward that gives out rare schematics like schematic for the AT-RT (?) or maybe easier access to craft the AV-21 (?). The event is mainly targeting traders since most of the rewards will be targeting traders like domestic, engineering or munitions.
AT-RT was just thrown out as a possible

but traders that want to craft the hard to get vehicles like the Senate Pod, Grevious' wheelbike, or the AV-21 you can get the schematics from the event (edited)


it'll be a one-time thing not like a permanent thing so it won't effect the grinding for the original parts

the domestic traders will get like aprons or rare outfits to craft, while munitions will get like rare weapon schematics or armor schematics, it depends, the idea was proposed to Legends back in the day but they couldn't implement it because it would fall under the Dr.Fool event they had
 

JaySanti

New member
Maybe create an esc menu option for PvP utility. Basically integrate the intelpad, the /gcw and the /pvp command into one menu option. The crafting of intelpads aren't really a crafting market that would be destroyed as a consequence, and /gcw /pvp commands are a little outdated. They can still exist, but for people who just want to jump in and play without learning that they need an item to see gcw presence and don't know the commands, they can just check their esc menu and see all the information, travel, and toggle options all in one place. Could also be used to queue Battlefields or see which Battlefield maps have ongoing matches happening.
But yeah, giving people the intelpad at their fingertips off the bat might be good for promoting easier PvP/GCW engagement.
 

wreckingball

New member
Commando Remote detonator proposed change:

Once the detonator has been dropped, it should auto detonate after a much shorter set period than the current 6 minutes. Recommend a sub 10s timer. This is due to a large number of other abilities preventing manual detonation such as plasma mine and grenades. Alternative fix - a proximity detonation similar to the HX2 mines.
 

JaySanti

New member
1759088110769.png

Can we have the line of sight checked on the Lok BF map? The boxes and rocks have horrible LoS issues, but it seems the even the corners of the building don't seem to work right (see screenshot). I think the Kash map has similar issues.
 

Altara

New member
Create a target dummy to help people learn weapon swapping if they need to that shows the way the elements are displayed in EK etc but also one for how the elements appear in legendary CoM. The target dummy will incap you if you miss the swap, but not kill.
 

Erotica

Well-known member
Move the Augments/Enhancer/35 Bit from Weapon cores into Weapon Skins so we can reduce part of the RNG On weaponsmithing.


As it stands its aids its only spec that requires a double RNG....other weaponsmiths brought this up...staff shot it down...there are less and less weaponsmiths now and no reason to keep it this way and gatekeep it this hard..
 

Erotica

Well-known member
Class Stamina box Rebalance QOL.

Can we get changes to class expertise boxes for stamina and etc?

EXAMPLE


  • BH: Endurance Box= to 3%/6% ACR
  • Officer: Endurance Box=3%/6% CHR or 2%/4% Dodge/Evasion
  • Mando:Enhanced Stamina Box=3%/6% CHR or 2%/4% Dodge/Evasion
  • Jedi: Enhanced Stamina Box=3%/6% CHR or 2%/4% Dodge
  • Medic: Rework the Strength/Prec box and merge and merge the con/agility. and add 2 new boxes with CHR 2%/4% And Dodge 2%/4%


Ideally it would be nice if all professions had there stat boxes merged and new boxes were placed in the old ones giving players more defense options in the game.
 

Erotica

Well-known member
Add new weapons rewards to BF/FP/Restuss and the GCW Comm Vendors.

Not asking for new custom weapons but take already existing weapons from heroics and other instances and other areas of the game.

Add new versions that give like 3% CHR instead of PB. hell add versions with Dodge , Evasion , HP , Action Cost. this would give so much incentive for PVP and also give us access to more defense options.

You could do the same with Armor and add pieces that come out with built in CHR/HP etc you get idea new 1 time use schematics of like RIS/BH Armor etc or even add crimson armor finally and split the suit between all 4 vendors!!!!!


You could even add a new proc to these weapons and make it reduce targets CHR By X % this would be crazy cool.
 

JaySanti

New member
Add new weapons rewards to BF/FP/Restuss and the GCW Comm Vendors.

Not asking for new custom weapons but take already existing weapons from heroics and other instances and other areas of the game.

Add new versions that give like 3% CHR instead of PB. hell add versions with Dodge , Evasion , HP , Action Cost. this would give so much incentive for PVP and also give us access to more defense options.

You could do the same with Armor and add pieces that come out with built in CHR/HP etc you get idea new 1 time use schematics of like RIS/BH Armor etc or even add crimson armor finally and split the suit between all 4 vendors!!!!!


You could even add a new proc to these weapons and make it reduce targets CHR By X % this would be crazy cool.
CHR versions of all the PB weapons would be huge! CHR needs to be stronger here
 

Erotica

Well-known member
Buff the Vanguards AOE Taunt by 10% Threat/Hate Generation as it stands atm it cant even hold threat due to the sheer amount damage classes deal. or add 1% Threat bonus to the shielding vanguard set. please give some love to this! ADDED - increased taunt chance.

it was changed 10//31/2023

  • Vanguard Antagonize taunt is now an AOE taunt.
 

wreckingball

New member
Class Stamina box Rebalance QOL.

Can we get changes to class expertise boxes for stamina and etc?

EXAMPLE


  • BH: Endurance Box= to 3%/6% ACR
  • Officer: Endurance Box=3%/6% CHR or 2%/4% Dodge/Evasion
  • Mando:Enhanced Stamina Box=3%/6% CHR or 2%/4% Dodge/Evasion
  • Jedi: Enhanced Stamina Box=3%/6% CHR or 2%/4% Dodge
  • Medic: Rework the Strength/Prec box and merge and merge the con/agility. and add 2 new boxes with CHR 2%/4% And Dodge 2%/4%


Ideally it would be nice if all professions had there stat boxes merged and new boxes were placed in the old ones giving players more defense options in the game.
Another possibility to rework Stamina so it also gives ACR. Every 100 Pts Stamina could give 2% ACR. Makes sense for a stat named stamina.
 

Aioch

New member
I have one about entertainer tokens.
Is it possible to add tokens as a reward for doing entertainer missions?
Considering everyone and their mother has their own ent.
It's kind of hard to find people to buff when you don't have the set.
 

darev

New member
Please change the search window in the survey tool to an "opt in" instead of "default"
Here's what is happening currently. When you open up the survey tool there is a cursor ready to go and as soon as you start typing, it's off to the races. That's great when you're standing still.
If you're moving, or on a mount/vehicle....what happens is you start spamming "wwwwwwwwwwwwwwwww" in the search window, all of the resources vanish because it doesn't match anything, and you can't steer/stop because the cursor is still active.

If it could be changed to where you need to click in it FIRST before you can type, that would fix the issue.
 

Yekzunno

Active member
The Blackwing set needs to be buffed. Currently, with a 5pc set* the bonus stats are doing nothing for the pet. not a single profession benefits from running this set because the lost abilities/stats from the class sets heavily outweigh the blackwing set. as of right now the bonuses from the blackwing are going off the base stats of the pets. those stats aren't high enough to actually make use of % stat increases.

First SS is with a 5pc set and the Second SS is without the set. we are seeing a 21.5 dps increase, a "whopping" ~1300 health increase, and drum roll please... 483 armor.. whoooo. This set is garbage. and for a Beyond exclusive set, it should at least make someone question if dropping their tinkerer set on their trader would be worth doing. (spoiler its not).
1764545176415.png1764545255268.png


When fully buffed with 22 points in expertise for damage and armor increases. (5pc blackwing*) the increase from the set (SS on the left) and without the Set (SS on the right)
1764545796459.png1764545998704.png

A proposed change would be, speaking for 7pc set bonus only. a flat 10k health increase, a flat 3000-3500 armor increase, and a flat 1000 min/max damage increase. This would create a Pet that would have the defense capabilities to survive AoE from the new content, as well as give it some much needed bonus damage to make it worth dropping your class set for or at least put it in question if you should or not. In the current state of Beyond. not a single class benefits from using the blackwing set over their own class set. and very few classes are even capable of running 20+ points in beast mastery expertise and still be equivalent/better than without running beast mastery. The blackwing set is already the hardest set in the game to get, and currently it is the worst set in the game, this set should be something that helps commit players to joining the server and being committed long enough to try.
 
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Tradestealer

New member
For my introduction I need to describe a Freelancer mod called Freeworlds Tides of War,
this was built on the DX9 2003 Freelancer game engine ( https://en.wikipedia.org/wiki/Freelancer_(video_game ) but borrows SWG JTL Ship content to create star fighters, pob, and gunships.
In addition to immense capital ships (which are in fact gigantic star fighters controlled by a single player) combine to fight in pvp fleet engagements,
initially I was offered a CR90 to fly in a Rebel fleet but found the game doesn't support joystick controls.
That being said what if I revised this for SWG but as monstrous Gunship's blistering with weapons,
I am familiar with SWG's Diminishing Returns and have experience authoring FASA tabletop simulators like Star Trek and Mechwarrior.

Game Assets:
#1. JTL's 15x15 km space zone will not support anything larger than Star Destroyers,
so demands Fleet Zones that measure 65 km in dimensions with little of the usual JTL markers or spawns.

#2. Capital ship weapons fire on targets many times greater than starships and are far more powerful,
however targeting restrictions apply by hull class, specializations, and weapon type versus nimble starships.

#3. Capital ships will have massive components like all starships and subcomponents directly supporting such as Hangar Bays when possible (effectively cloner like respawn points, munitions reloading, and repairs) while the Bay remains intact.

#4. Diminishing Returns are placed by Tech Era's, range, and only mitigated by the new Mariner Profession (Based on ship Troopers and Admirals),
although any profession my command a Capital ship.

#5. The Mariner Expertise while consist of two trees (Trooper for ranged combat, obscuring and frag grenades),
while the Naval aspect focuses on Officer like buffs that directly impact the ship or fleet.

#6. Fleet Group mechanics require use multiplayer ships or fighter squadrons (fighters/pob pool stats) as one fleet member with the group leader as it's commander,
enabling greater player participation in fleet battles.
 

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Tradestealer

New member
Now on the subject of Droids as player characters,
keep in mind I am not considering Gunk, Astromech, or Protocol droids.
As these models are typically bound into servitude with restrainer bolts,
and we need not to consider droids like the liberated KX security droid,
T series Tactical droids, and naturally IG-88.
While autonomous said droid models are too well established to slide under the oppressive radar,
so player droids will be of the self made L3-37 type.

"Sure, some guy in a factory probably pieced me together originally,
and someone else programmed me, so to speak.
But then the galaxy itself forged me into who I am.
Because we learn, Lando. We're programmed to learn.
Which means we grow. We grow away from that singular moment of creation,
become something new with each changing moment of our lives—yes, lives—and look at me: these parts. I did this.
So maybe when we say
the Maker we're referring to the whole galaxy, or maybe we just mean ourselves.
Maybe we're our own makers, no matter who put the parts together.
"―L3-37, to Lando Calrissian

Player droids can become anything but Jedi as they aren't living beings,
and obviously don't have Midi-chlorians bound to their chassis.
But all other combat, trader, pilot, and politician professions are available,
which brings us back to finer details like appearance and equipment.
I recall a quest mob on Naboo where the droids where a mix of Ris Armor and cybernetic limbs,
I feel that is the best base to build droid bodies from but expanding to include other carapace armor types.
As for a droids species bonus I feel they should have Str = 0, Con = 20, Stam = 60, Prec = 50, Agi = 30, Luc =40,
profession stats, and with their armor being based on the cybernetic limbs employed.
 
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