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QoL Changes

rasdro

New member
Some the event buffs say can be used to total time to 2 hour. Could we just buy one and its gives 2 hour buff instead of buying one use and get another?
During events more npc around galaxy that sell those particular benefitcal buffs.
Could we see rebel/imperial housing/guild halls (idk if this is legends thing so ignore if its something that we cant have here)
Maybe add more to player cities like pave roads/walkways, space ports, mayor editor redesign city through it. Just throwing out ideas haha.
 

godsofmen

Member
Add in Profession/expertise Respec Save option. So if someone wants to turn their trader back to a combat profession.. or vice versa.. they could ask to respec back to their last build with ease. ADDED Holocron of Retention, which allows a player to save two expertises.
 

Smilelikejoker

New member
/flameshirt on

the daily mission for space convoys needs to be changed. 3 space convoys for a daily? yet... only a single treasure chest for the daily mission. 3 space convoys for a daily mission is too many...for a daily. it should be 1. its only a daily mission and it still takes 5 days to get any reward. why is it 3 space convoys? it sounds like that number was picked on the convoy difficultly itself and not what it takes to get 3 convoys and run them.

let's break it down. space convoys REQUIRE two separate professions to complete. now, one might argue that most pilots are going to have a shipwright alt, but that doesn't change the fact that you need two professions or two characters. look at it from starting with nothing. first, your pilot must run a duty mission to get tokens to get the schematics needed. easy enough as one duty mission will get you enough for while, but a pilot is still required to do a duty mission. after getting tokens and buying the schematics, now your shipwright must craft these. now your pilot is ready to start looting droid interfaces. at best case, you need to loot 15 droid interfaces. on average though, you will probably need closer to 45 droid interfaces (i have bad RNG luck lol). how long does a pilot have to grind to get lets say, 30 droid interfaces? you can park at kash, but you're gonna be there awhile to get that many DI's. some might argue that you can just run a AFK rig, but if the daily is centered around running AFK rigs then it's already broke. after awhile, you now have your DI's. now, your shipwright has to scan them. right now, you need 3 convoys. let's hope that you get some that you can solo or this daily just turned into a group daily in which only one person gets credit (unless something has changed). now your shipwright crafts the burst gens. now your pilot is actually ready do the convoys. finding folks to do convoys with is already problematic. got to hope you can get some that you can solo.

this daily mission can easily turn into an all day activity. it's just not worth the time to try and complete this daily. 1 convoy? i can see that as doable. for folks getting 3+ convoy discs each day, this would make so you can group up with others, pass out convoy discs and burst gens, and all have get a chance to get credit for the daily. We want folks doing more space stuff, right?
 

Xcon

Active member
Personally I want the heroic box to just go away lol. Too much RNG just to get the earring you want. Just put them on the regular heroic jewelery vendor maybe increase price.
Ear Rings/Ear ring boxes aren't in the Heroic loot box. Plus whats the point of getting a Legendary Moment in a Legendary if you are just going to get more OG content loot?
 

Erotica

Well-known member
Make GCW Tokens Space/Ground NoTrade Shared.
Make GCW Rank Patches/Numbered Patches NoTrade Shared
Make A GCW Rank Patches/Numbered Patches Storage Box like the Token one
Make the World Boss storage box Renamable
 

godsofmen

Member
-Add a tool in game that allows for a toon to remove their bio link on items such as backpacks and weapons. This way as when we change professions or get a newer/better backpack we can use the a tool to remove the bio link.. so it can be used for our other toons instead of all the weapons and backpacks going to waste bcuz they’re no longer benefiting that toon.

-Also 2nd option make a tool that unbiolinks the item but the item would revert to a no trade shared item, so if reselling items is a concern, this would at least allow our toons to reuse gear for our alts that need it without being able to just make a profit
 

godsofmen

Member
-Add in a Nightsister Buff to the NS Vendor that would allow your toon to grow in size(I’d say 2x growth but i think a 1.5x growth would be more appropriate) thag replicates the scene we see in clone wars when Mother Talzin finds Savage Oppress and puts a spell on him to make him grow larger and stronger, and allows certain characteristics to become exaggerated like how Savage’s horns grew extra long but add a different effect for each species or…

-was thinking maybe just give them a lingering green aura(like seen in clone wars used by the WOD)that would follow a toon as it walked.
-could add +50 to each stat and 500 to all armors that lasts for 1-2 hrs or no buff at all just a visual buff. I’ve always wanted to see this to be added into SWG since Star Wars Clone Wars was released because we have such a large widespread influence of the witches of dathomir across the whole game. Would be nice to see something new, like this, added to its already great content
 

Smilelikejoker

New member
Possible idea for some dailies to encourage space.
- Earn 1000 duty mission tokens. I think they're called Mercenary Tokens when you earn them, at least for me. Some folks might be able to pull this in one duty mission, but I don't do the hardest ones. It depends on what I'm shooting for that day. Depending on what duty mission I take, and how I do it, it would take me 2 - 3 duty missions to complete. The 5 time completion could just be more duty tokens.
- Complete the Nym's Starmap quest (ground mission for ship parts). This might be too easy, but we're only talking about a daily. One would need to do it 5 times to get something from it. Technically speaking, the quest itself is already a daily so it kinda fits lol. The 5 time completion reward? Not sure tbh.... If it's the Nym's parts again, maybe 'slightly' better RNG chance?
 
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Smilelikejoker

New member
Possible space jewelry item:
A piece of clothing or jewelry that decreases the time to use standard pilot commands: IFF Transponder Scrambler, Emergency Thrust, Energy Pulse, Pirate Trap, and if there are some that are specific to Reb or Imp. I don't think droid interfaces are tied to these as I can IFF and then instantly use Shield to Shunt (flight computer command). I know... Most pilots don't use these much, but I do find IFF has its uses. ADDED new space jewelry set to Atmospheric Battle vendor.
 

godsofmen

Member
-Love to see these few paintings(in screenshots) added into the game and/ or modified with their original titles they gave. And with the new painting vendor i think now would be a perfect time to add these in..

-right now we have worn torn solidier and battle hardened soldier. The rebel and imperial version of a painting that both give the same 3 titles. The fearless, had boiled, and Skirmisher.

- the paintings im suggesting are.. 1st painting “Breakthrough”, an imperial painting that would allow imperials to have a diff set of titles than the rebels painting and isn’t currently on beyond but is part of the tcg loot card. It gives the titles “Underlord”, “XTS Executive”, and “Black Sun”(shown in 1st SS)

-2nd painting is “Sith Death Mark” shown with Vader and all his original Bounty Hunters he used in the original trilogies.(2nd SS) and is also part of the TCG loot cards
 

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godsofmen

Member
-Hard Mode Treasure Maps NPCs Spawn Timer/ Difficulty Change Proposol to set to last longer than they do currently.
-Main reason.. these spawns are way tougher and more difficult to kill than average map NPCs and require 2x as many toons to accomplish.

-Since it’s been changed that the treasure box despawns when the boss despawns, it makes it extremely hard, for all 16 players, to get back to the treasure map locations before the Main Boss Despawns. Which means we lose a hard mode box and the map that was used for it.

-tried a run yesterday and we had killed all the silver elites and died with just the last Gold Boss left. By the time we all got rebuffed and back the boss was there just long enough for us to see him and then he despawned along with our box and map. This happened 3 more times to us.

To make these maps viable to do i think it’s 100% necessary to lengthen the spawn timer or to reduce the difficulty of the NPCs so that we have time to get back before despawn or lower the difficulty so we can take people who aren’t completely/fully geared yet which, IMO, would make it appease to more people just joining the server or thinking about joining.
I’ve shared the new boba armor with social media and I’ve had tons of positive feedback and quite a few of these people came here bcuz of the new boba armor. But once they saw the requirements and difficulties, the lack of people willing to even try these HM maps combined with the new update that makes the box despawn they didn’t stay
 
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