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QoL Changes

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Cyco-OWNZ

Member
Since Spies exploit the GCW presence by flipping zones without any factional presence on the war pad, I propose that if a spy cloaks in a contested zone, they get negative GCW rolls into the zone every time they hit cloak while SF. ADDED - spies now lose banked presence / gcw points when using a perma cloak.
 

Cyco-OWNZ

Member
Since Spies exploit the GCW presence by flipping zones without any factional presence on the war pad, I propose that if a spy cloaks in a contested zone, they get negative GCW rolls into the zone every time they hit cloak while SF.
Adding a recourse timer on cloaking would fix the issue. When a spy cloaks or uncloaks using Sneak, put a cooldown timer on it (similar to a commando's position secure). This will leave them uncloaked long enough to register a factional presence in the war pad. They can still smoke bomb to escape combat, if they want to run away.
 

Goso

Member
Make it so the Space Invasions act like the ground invasions.. you hit the general on the ground you auto flag SF, you hit the capitol ship at the space battles you auto flag SF in space. If the GCW were meant to be easy.. oh wait it is already
 

Erotica

Well-known member
Allow the Call for Backup - EMT - to be usable in hoth atleast since it's an SF Zone and Invasions If SF. ADDED
 

Erotica

Well-known member
Spice/entice PvP Idea.

Add a New Comm System in the style of GCW Comms.

(Restrictions)
Gainable Everywhere.
Can not be gained from killing guild members. this counts if the player left the guild within the last 14 days.
Can not be gained from killing alts.
Can not be gained from killing Characters on the same IP.
Can be gained via killing an enemy player. same amount rewarded as Restuss Comms.
Can be gained from doing a new terminal that gives PVP Only missions that are factional missions but only spawn Elites including ATST/ATXT's. the missions can only be attacked while SF. they reward 3x amount GCW/Credits and X amount of Comms.


(Rewards)
3rd Focus Crystal Slot with the below Stats. quite few types and can cost 10,000 of the new comms.


3% ST Chance+250 Luck
5% Crit Chance+250 Prec
3% Dodge or Evasion+250 Agility
5% Block Chance+250 Strength
5+ Healing potency+100 Agility/100 Luck/50 Con
5% CHR++100 Con+100Luck+50 Agility
5% PVP Crit+100 Luck+100 Prec+50 Con

New Weapon Schematics such as any of the heroic weapon skins that come in a new color maybe a Red/blue theme or imp/rebel colors. but has a +3 to PVP Crit. or +3 CHR - 3500 Comms per.

Health Enhanced Pieces for armor that we once had on live. - 2500 Comms per piece you wanna outfit.

New Familiar with +1 PvP Crit - 1000 Comms

New Lightsaber Crystal (Pure White) 6% That has a new debuff maybe an Energy Crystal dot that reduces the targets CHR By 15% when proced. - 7500 Comms

New PvP Spice that adds +3 CHR or +3 PVP Crit also adds> 50 Con/50 Agility 25 Luck -25 Stamina. - 2500 Comms one use schem for a run of 1000.

Plenty new rewards that could be added that spice up and entice world pvp!
 
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Erotica

Well-known member
(Additional Rewards to the World PvP Comm System) or possibly add the GCW Flashpoints from legends here.

Lightsaber Modification Tool - Works just like the Shirt/clothing one allows jedi to put a built into a lightsaber - 2500 Comms 1 Time Use. ADDED via Legendary CoM

Ebon Krayt Dragon DNA/Krayt Dragon DNA - 25K Comms - Has it's own Unq Skillset.
 

Erotica

Well-known member
(New Weapon Modding System)

Weapons can now be sliced and modded and can receive two new modifications (One Elemental Chamber) and (One Weapon Booster)
Heavies only get 1 Slot for a weapon Mod.
Melee Weapon mods can be used on lightsabers possibly. but only one.

Smugglers can create a new tool (one-time use) that allows the user to slice a weapon and it makes it receive a new option that opens the weapon with 2 Inventory Slots. (Requires a new loot to make that drops from any mob in Legendary Avatar or CoM or Spider Matron as a bonus Drop.) or an underworld vendor item.

Weaponsmiths can buy new schematics with Weaponsmith Tokens (5 Token each)

Every Advanced Elemental Chamber Acid/Heat/Elec/Cold. 1 Use schematic makes 1000 (Allows the user to freely change elements out thus giving weapons an option to change as the user wants) they only are 1 use once you put a new one in the old one is destroyed in the process thus giving weaponsmiths a new item to sell.


Damage Boosting Barrel (1% Bonus Weapon Damage)
Attack Speed Boosting Barrel (slightly boost the weapon's Attack Speed)
Range Weapon Bonus (+4 Meter to weapon Range) Can not go beyond 64m Still gives pistols more range since carbines can already gain 64m as BH
Heavy Combustion Chamber (Gives the Heavy Weapons Ground Effects more splash Radius) works like how the pulse cannon was prior to the nerf
Heavy Penetration Chamber (Boost the Elemental Effect of the element by 25%) if it gave 30% Damage such as the cold proc it would boost it to 37.5%
Melee Spiked Blade (3% Damage Boost) Melee is risky this would give it more of a reward vs Risk playstyle
Melee Blade Range Extention (+2 Meter Melee Range)

This would give everyone an option to have every element changeable freely on the go and allow the user to switch a mod out freely maybe they want a dmg boost or a range boost or a speed boost. this would give weapons something Unique and fun and rewards to work towards. and gives a slice of old weapon slicing with a twist.

It also gives weaponsmiths something to use trader tokens on and smugglers a new way to make $ and or tools.
 

Neewup

Member
My suggestion is with the leaderboard you have a ability to flag up one toon on a account.
That will only get leaderboards points.

Second can pick on the log in screen and changed it with out the day and week.
 

Neewup

Member
New pvp way to get
Also have a great idea to gcw and leader points. Can be done on each side. You make a fiction guys the each side would have to kill. You have it go by total damages, speed and last element. Can’t be done unless you make us have to stay alone on a platform up over lava

you have have leader point per hour for bonus points and pvp mode too.
For pvp mode you have both on the platform using the same element as the solo fiction side would have.
 

Xcon

Active member
Another way to get a Cold Heavy Weapon (CR1, FD1, or maybe a new one?) for PVE players.
- PVE token purchasable
- New trader schematic obtainable via trader token vendor
- Add a generic schematic to munitions traders so they can make cold heavy weapons just like heat, acid, electric.
 
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godsofmen

Member
GMF Rewards
-Black Galactic Moon Festival Ranged + Melee Weapon (additionally/separately Possibly a Black/Silver R/M weapon to match Ebon Krayt Rucksack)
-Painted Shadow Deco as seen in eisley on building walls
 

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godsofmen

Member
DWB
-slayer collection for death watch kills. Player titles: example- Mandalorian Mercenary, Death Watch Destroyer, Death Watch Warlord
-Additional quests with Mandalorian themed weapons, armor, decoration item
-DWB Hardmode for additional quests/content. Possibly instanced at entrance to dwb so crafters/farmers aren’t affected.
- craftable Jetpack Backpack(jango or boba fett style)
 
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loomer

New member
smuggler junk dealers offer a quest for the smuggler who dropped it. the quest is a grind for 100 illegal pistol modules, which are earned through running smuggler missions. the heavy blaster dl-t pistol is the reward, but unfortunately it does not have the 3m increase and 2% heroic dmg increase. more favorable pistols like the dd-6 which do have the 3m increased range and 2% heroic cap, are even easier to get as the npcs which drop the pieces for that collection can just about all be obtained afk'ing low level common mobs. more common than not, people just arent aware of this collection and the pieces can be picked up on vendors for very cheap. another example is the dh-18a pistol offered from the factional vendor for gcw tokens. this pistol is the absolute easiest of the 3m increase 2% dmg pistols as it can be obtained within an no more than a single invasion sf and grinding for tokens.

but for all the work put into actually getting the heavy blaster dl-t schem, the reward dosent offer the perks that these more easier to obtain pistols do. i propose the dl-t pistol be bumped up to include these increases.
 

loomer

New member
i also propose you let people edit and delete posts on here so i dont have to make this correction post.

the heavy blaster dl-t pistol DOES have the 2% heroic dmg. however it does NOT have the 3m range increase. this just seems so odd to have bumped the dmg but not the range.
 

loomer

New member
allow groups to gpp to aurilia. while not a functional shuttleport/starport, its main purpose really is that of a travel hub. even maximillian the heroic travel npc is standing right next to a ship thats used to get people to heroics - if you need some sort of functional in game roleplay reason to justify it.
 

loomer

New member
while it was great that battlefield tokens got reduced down from 8 types to 2. it would still be nice to see the factional lock on the tokens removed. especially on a server with such a small active pvp population where no one runs battlefields. if an imperial wants to run a rebel just for the sake of getting battlefields going - they are essentially penalized and receiving a a token type that they would normally have no use for. personally, my battlefield token collection is split down the middle from having to do this. i have almost as many rebel tokens as imperial tokens, just from having to make the sacrifice of playing a rebel to to make the battlefield actually happen. ive been doing any battlefield i can for almost 8 months and im still not even halfway to a weapon because my token collection is split.
 

Xcon

Active member
Make the Daily Missions Reset timer later. 8pm PST is way to early. ADDED
-Make it the same time as lockout reset

Make looted Jedi robes RE-able.
-instant 3rd order 35 power bit when RE'd
 
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